Ben Houge
Berklee College of Music Assistant Professor
Valencia, Spain
Recent work involves Web Audio API and live performance with audience mobile devices. Working on a series of "food operas," applying real-time, generative music to the unpredictable events of a restaurant in a 30-channel sound system. Active in the Chinese experimental sound scene from 2004-2010. Video game audio developer since 1996 (Sierra, Ubisoft); notable projects include Arcanum, Tom Clancy's EndWar, King's Quest: Mask of Eternity, and Half-Life: Opposing Force.